Portfolio
Stampede: Racing Royale
-
Defined the game's narrative pillars and created documentation outlining narrative conventions.
-
Refined and built the game's universe.
-
Crafted characters and defined their purpose.
-
Created an overarching narrative focusing on player purpose.
-
Scripted marketing cinematics.
-
Responsible for in-game naming and descriptions.
-
Designed and wrote future quests.

Street Smarts
-
Crafted the game's interactive narrative.
-
Created a scripting format to easily display interactive dialogue.
-
Ideated and iterated upon characters, their motivations and place within the story.
-
Researched and implemented psychological skills within the narrative as a learning tool for players.
-
Collaborated with the art team and offered direction on character and setting visuals.
-
Offered advise on gameplay opportunities.

Mind Games
-
Crafted the game's interactive narrative.
-
Created a scripting format to easily display interactive dialogue.
-
Ideated and iterated upon characters, their motivations and place within the story.
-
Researched and implemented psychological skills within the narrative as a learning tool for players.
-
Collaborated with the art team and offered direction on character and setting visuals.
-
Offered advise on gameplay opportunities.

Coming Soon...
I'm currently working on an exciting project that is locked down under an NDA. Below are my contributions that I can share so far...
-
Crafted a linear script to act as an instructional guide.
-
Followed the client's Game Design Document to ensure cohesion of the script and the game design.
-
Created a characters and crafted their dialogue to meet the needs of the client and their purpose within the game.
